We kicked off the project with the PGA stakeholders in a discovery session to understand their business goals, KPIs, and overall vision using primarily on-site white-boarding. Next I dove into research on Apple's AR interface guidelines and the technical limitations of ARKit for iOS, a brand new framework at the time. I also downloaded and tested numerous AR apps to understand what's possible and analyze the competitors.
Next, I compiled the discovery and research to inform my creation of the user flow diagram (as shown in the image above), created in collaboration with the stakeholders. This highlighted the navigation, structure, ancillary views, and each of the major sections of the On-Course and Off-Course experiences. From there I transitioned these into black+white wireframes in Sketch, and presented them to the stakeholders. Once approved, I created the major app components in Sketch and used them as building blocks for the hi-fi UI mockups. These were then uploaded to InVision to create tap-through prototypes.